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This is a drag and drop activity in Anatomy. There is an image of a human head and neck blood supply system with empty slots pointing at different veins of the head and neck. The names of the veins are given on the left. Student needs to drag each name to the appropriate slot.
This is a gamification click-to-answer activity for Elementary School. First, there is a theory about the temperature, and the thermometers. Then students need to select various objects to (automatically) measure their temperature and read additional information about each object.
This is a classic crosswords game. Students can select each place-for-word and read or listen to the pop-up that says about the puzzle and the place-for-word that is crossing it. Then students can enter the answer. In the bottom menu students can also select the options to check their answers or to reveal the right ones.
This is an interactive simulation of three 3D-geometrical shapes: the sphere, the vertical half-plane and the right-circular cone. Students can change the parameter that alters the radius of each figure.
This is a bond calculator that helps to calculate the yield to maturity and value of investment. Students can change the various parameters, including the coupon frequency.
This is a gamification question-and-answer activity for Elementary School. First, there is a theory about the three main elements of the story: setting, characters and the plot. Then students read the story, turning the pages of the book, and then answer the questions about the story she just read, to distinct these three elements in the structure of the story.
This is an animated simulation that illustrates the complex phases and processes occurring within cells: Late interphase, Prophase, Metaphase, Anaphase, Telophase, and the same sequence repeated for the two now separated cells that would make them a four.
Competentum takes accessibility seriously and demands such attitude from every department and every member of our team. All the necessary steps are taken and the accessibility trends are kept in mind on every stage of product development.
Original content may require different user scenarios that sometimes seem hard to be made accessible. Competentum can find a creative solution to meet the accessibility standards and the expectations of all users in the best possible way.
Competentum follows international accessibility standards WCAG 2.0. Our goal is for all our products to be accessible at Level AA. This website follows WCAG 2.0 (AA) standards as documented in our Competentum Accessibility WCAG 2.0 Report.
For complete information about Accessibility Practice in Competentum and our Accessibility Services please follow the Competentum A11Y Practice Page. If you have a disability and experience difficulties navigating this website, please Contact Us.
We have all seen the news headlines involving the struggles of many publishing companies as they make the shift from print to digital, and their impact on the bottom line. At Competentum, we see a benefit for educational publishers to make the shift to agile, or iterative, content development, to help address these struggles.