Read real stories on how to drive motivation among students with gamified resources.
21st-century technology innovation has influenced the teaching and learning process dramatically. The internet and cloud storage have largely replaced binders and books. Traditional chalkboards have nearly disappeared and most textbooks have become interactive.
Most of today’s modern education consists of teaching and evaluating what the student has learned. Assessment is a vital part of the process, as it tracks the learner’s progress and can identify stumbling blocks.
UGML makes it possible to develop high quality animations while having fallbacks to other HTML5 based technologies like Canvas or CSS when vector based animations are not feasible. This technology effectively addresses the challenges companies face around rendering HTML5 content, the quality of graphical elements and the limitations of different devices around vector art.
We have all seen the news headlines involving the struggles of many publishing companies as they make the shift from print to digital, and their impact on the bottom line. At Competentum, we see a benefit for educational publishers to make the shift to agile, or iterative, content development, to help address these struggles.